Immerse yourself in the warm, radiant glow of "Storm of Golden Light," the fourth installment in my Level Design series.
This cinematic explores a peaceful, ancient landscape dominated by a weathered stone tower and overgrown ruins, all bathed in the intense, hazy light of a late afternoon sun. This project focuses on capturing the "God ray" effect and the soft, diffused shadows of the golden hour to create a sense of timelessness and peace.
— Project Details —
Engine: Unreal Engine 5 (UE5)
Rendered In: 1080p
Tools/Tech Used: Nanite, Lumen, Quixel Megascans, Procedural Generation
Soundtrack: https://youtu.be/ZY1f7E_2iFA?si=bzMTKIuvtehbV7Xf